ABOUT CLAN JEDI

(if you have difficulty reading anything, just highlight it)

THE GENERAL IDEA:

We will form a level of society that was achieved one before by the great Zigorkhan, as well as my clan's former leader, Jedi Thunder. While in RuneScape, you will remain loyal to your clan in a patriotic fashion, supporting it and participating in our exciting group activities.
At times, your RuneScape training will grow tedious, so it is quite an exciting relief to have clan wars, parties, meetings, and other events to look forward to. And of coarse, the Jedi can help one another in their training. You can strike a deal with another Jedi without the risk of being scammed, as all Jedi are to cooperate peacefully and such practice would instantly banish a treacherous Jedi. Besides trading, you could work for one another in your various Jedi careers (Ie: Jedi Master Johnny wants rune crafting xp and Jedi Master Jimmy wants nature runes - Master Jimmy will mine essence for Master Johnny and receive bound nature runes in return). As for money earned through this system? Well, that should be decided before the deal is struck, so there is no disagreement after trade has commenced.These sort of systems can be used for nearly every skill in RuneScape, just post that you are willing to do work of a certain sort or that you are seeking someone who will do work of a certain sort on he Jedi forum.
It all adds up to this: Clans make for a better, more exciting RuneScape experience.

Guilds:

Guilds are a sort of sub-clan based on the domestic skills of RuneScape. All Jedi are welcome to form guilds, which will be listed here. Only rules: to form and lead a guild you must have at least level 50 in that skill area, and have obtained the clan rank of Jedi Master. You may set your own level requirements for your guild, but level 20 is the maximum requirement standard you may set. Inform the web author (myself, JediLuke 7) if you wish to start a guild. You may be in multiple guilds at a time, but I recommend that you focus on one.